Worlds
The gate opens into changing rooms.
Worlds should be shown as visual destinations: bright sky bridge, Mystic Forest, mountain platforms, hazards, and enemy previews.

Featured world
Mystic Forest
The first world direction pairs saturated forest color with readable vertical stages, traps, and enemy patterns.
Next environment
Mountainscape
Floating platforms and open skies give the site a second setting without overstating content depth.

Enemy preview
Use motion only where it earns the load.
The site can include small clips after the static page is working, starting with short enemy or map previews.
